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When you live on such a small planet, you'd want to leave to see what the universe has to offer. Repair your spacecraft and reach the stars!

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How to Play:

Movement
Left and right arrow keys
Tap on the bottom left and bottom right of the screen

Attack
Up or down arrow keys
Tap on the player

- Shooting takes up energy, but recharges slowly
- Kill enemies to pick up their loot!
- Items that you obtained can be used
> Slime cores heal 1 HP
> Lightning gems recover up to 3 energy
> Spore dust turns you invulnerable for 3 seconds
- Talk to NPCs and give them materials to craft better items!
> Red potions heal you to 7/5 health
> Batteries boost your energy to 10/3
> Blue potions turn you into a speedy ghost for 10 seconds
- Deposit your items at the ship to repair it and progress through the game!

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This game was made as an entry for Ludum Dare 38. The game was completed on time, but in a rather un-fun state. Updates soon to follow for polishing!

This game is mobile friendly!

Programs used:
- Game Maker Studio
- GraphicsGale
- bfxr.net
- GXSCC
- Audacity
- www.fakemusicgenerator.com

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Changelog:

Update 1

- Enemy animations updated to properly reflect which way they're facing
- Enemies given new AI
> Slimes now jump periodically
> Mush now dig underground and can be safely walked over.
> Robots now randomly patrol and change directions. Amazing.
- Added item functionality for the base materials (Slime cores, lightning gems, spore dust)
- Crafted items buffed
> Red potions heal you fully instead of only giving 1 HP
> Batteries now give 20 energy instead of refilling your energy to 10
> Blue potions also make you invulnerable in addition to making you fast
- Fixed timer not working
- You can now talk to NPCs while in your inventory menu
- NPCs now only require 3 materials instead of 5
- The ship now takes only what it needs, not clearing your inventory.
- The ship now only requires 10 of each material for the first phase, and 3 of each crafted item in the second phase.
- Map is now randomly generated
- Added missing sound effects

Update 2

- Enemy AI slightly altered
> Slimes jump at constant, shorter intervals
> Robots now move in one direction, and can go into a defensive mode. Bullets don't damage it, but you can walk through it. Will defend itself when shot.
- Max energy lowered to 3, but recharge rate increased
- Spore dust now makes you invulnerable for 3 seconds
- Crafted items changed
> Red potions heal you up to 7 HP
> Blue potions restores your energy to 10
- Enemy spawning rate increased
- Enemies will now spawn in a way to avoid hitting the player on spawn
- Enemy and player hitboxes lowered to make it easier to avoid getting hit
- Bullet is now faster
- NPCs now take enough materials from your inventory at one go to make a full item, if possible.
- Small graphical fixes

Update 3

- Added splash screen, starting menu, proper lose and win feedback, and a help screen
- Minor graphical fixes, like slimes jumping in front of the UI

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